Jinke Culture's net profit tripled in the first half of the year, authorized by Akira Kurosawa "Gun God"
the company will focus on high-quality IP resources, actively promote the benign interaction of online and offline products, promote the production and sales of IP derivatives through the new commercial format of e-commerce, open up the online and offline operation mode, and form a new form of ecologically sustainable IP resources integration and development of mother and child, education, film and television, culture, entertainment, consumption and so on.
on August 21, Zhejiang Jinke Cultural Industry Co., Ltd. disclosed its 2017 semi-annual report. During the reporting period, the company realized operating income of 652118866.33 yuan, an increase of 86.05% over the same period last year; net profit belonging to shareholders of listed companies was 204146391.67 yuan, an increase of 203.97% over the same period last year; net assets belonging to shareholders of listed companies were 5103934987.31 yuan, an increase of 2.88% over the beginning of the period; and investment in R & D was 31996,299.01 yuan, up 153.25% over the same period last year.
in terms of mobile Internet digital culture business, during the reporting period, the company integrated existing resources and increased the number of mobile Internet digital culture products issued by strengthening close cooperation with mobile Internet digital culture product developers, channel suppliers and payment providers, accumulating a large number of active users and paying users. The number of released products, SP cooperation, CP cooperation and channel cooperation have all increased compared with the same period in 2016. the game business is developing well, with the release and operation of a series of mobile leisure games, including action, puzzle, elimination, cool running, tower defense, chess and card, fishing and other mobile leisure games.
the company publishes and operates more than 100 mobile games, including" Snake Battle "," Ball Battle "," Firebird "," Cat run "," Flying Dragon fight "and other long-period, boutique star mobile leisure games.
during the reporting period, the company obtained huge user traffic by cooperating with IP copyright dealers of well-known film and television, literature, animation games, and authorized adaptation and development of the well-known and widely spread IP. At present, the domestic IP market as a whole tends to be rational, and the advent of the content era promotes the broad market of high-quality IP. The company firmly seizes the opportunity of the development of the IP market to actively cultivate rich, high-quality and connotative IP resources, including self-developed IP and quality resources obtained through authorization, such as the game IP "Cartis Hero" and so on. Akira Kurosawa, a famous Japanese director of IP and winner of the Oscar Lifetime Achievement Award, has unvisualized works such as "Gun God", "Smart Little Hollow", "Home with Old corpses", "six fingers", "Young Huo Yuanjia rush out of rivers and lakes", "legendary Heroes of Shaolin Temple", "Super team", "World Youth", "Let's fall in Love", "Sesame Open the door" and so on. Literature IP "biographies of the Rangers of the Tang Dynasty", "Shushan", "brilliant years", "Imperial God of War", "Silent years", "Youth in the flames of War", etc.; animation IP "SpongeBob", "bastards don't mix", "face thief", "Tian Dong Spirit Strange Book", "Miracle Story", "Wizarding Legend" and so on.
in the future, the company will focus on high-quality IP resources, actively promote the benign interaction of online and offline products, promote the production and sales of IP derivatives through the new commercial format of e-commerce, open up the online and offline operation mode, and form a new form of ecologically sustainable IP resources integration and development, such as mother and child, education, film and television, culture, entertainment, consumption and so on.
Edit: xiongwei