SARFT interprets the new regulations on mobile games: no charge for the approval of agency services without external authorization
Original title SARFT interprets the new regulations on mobile games: the State Administration of press, publication, radio, film and television made a further interpretation of the new regulations on mobile games that began to be implemented in July on the 7th.
On July 7, the State Administration of press, publication, radio, film and television (hereinafter referred to as SARFT) made a further interpretation of the new mobile game regulations that began to be implemented in July p>
Original title SARFT interprets the new regulations on mobile games: unauthorized agency services
there is" game version number agency service "for sale on a platform, screenshot on July 7.
after the implementation of the new regulations on mobile games, the reporter found in the investigation that on Taobao and other e-commerce platforms, some businesses are selling the" agent game version number "service, which is expensive and often tens of thousands of yuan. On the 7th, SARFT made the above response to this phenomenon. In addition, SARFT also responded to the hotly debated approval time of mobile games, saying that it has been 40 days on average since this year, and it will speed up.
the so-called" game version number agency "quotation provided by a merchant
-- available version number? < / strong >
< strong > some merchants on the Internet say that they can handle the SARFT on their behalf: they have never authorized < / strong >
on June 2, SARFT issued the" notice on the management of mobile game publishing services "(hereinafter referred to as the" notice "). Since the implementation of the" notice "on July 1, the reporter's investigation found that merchants with" hosting game version numbers "appeared on Taobao and other e-commerce websites, with bids ranging from 20000 yuan to 40000 yuan.
subsequently, the reporter contacted the relevant staff of Taobao and received a response," all relevant commodities were checked and deleted in accordance with the latest regulations of the State Administration of radio, film and television on the evening of the 7th. The relevant interception rules and strategies were launched on the 8th. " p>
On the 7th, SARFT also responded to the online "agency version number of games", saying that the SARFT neither allowed other unqualified units to apply for the publication approval of game works, nor authorized or designated any organization or individual to carry out the intermediary service of the so-called "agency version number" p>
SARFT also said that the SARFT and provincial publishing administrative departments do not charge any fees in the approval process of mobile game publishing. There is no charge not only in mobile game publishing approval, but also in other game publishing approval p>
According to SARFT, the essence of the "edition number" commonly known in game enterprises at present refers to the publication number obtained after the publication approval of a game work, and it is also the "ID number" after the legal publication of a game work p>
< Strong> -- is there an "urgent" processing channel for approval strong>
< Strong> don't credulous Internet rumors
Perhaps it is to find out the psychology of the game publishing service unit. The reporter learned from an online seller that when it claims to handle the game version number as an agent, it distinguishes between "ordinary handling" and "urgent handling". It takes 60 to 90 working days for "ordinary handling" and 40 to 50 working days for "urgent handling". Of course, the agency price is also inconsistent, "ordinary" is 20000 yuan, "urgent" 40000 yuan p>
On the 7th, SARFT responded that the approval procedure for mobile game publishing was implemented in accordance with the relevant provisions of the notice, and there was no so-called "urgent handling" channel, "please don't believe online rumors." p>
< Strong> -- how long is the approval time strong>
< Strong> an average of 40 working days this year
SARFT did not give a clear time for applying for approval of domestic games other than the above. However, SARFT said that according to statistics, the shortest time for SARFT to approve online games was only 11 working days, and the average approval time since this year is about 40 working days. Only a few online games with multiple content problems have the approval time close to the upper limit of 80 working days p>
According to the approval information of domestic online games on the official website of the State Administration of radio, film and television in June, the approval results of the month showed that 82 games received the document number, including 62 mobile games p>
< Strong> -- what materials are needed for approval strong>
< Strong > "two mobile phones and five CDs" is seriously inconsistent with the facts
To apply for domestic games other than the above games, it is necessary to provide the review opinions issued by the provincial press and publication administration department, the application form for publishing domestic mobile game works and copies of relevant certificates and licenses, as well as other materials required for review, mainly game accounts, game installation packages or a game review equipment p>
To apply for publishing mobile games authorized by overseas copyright owners, the application materials required to be submitted are consistent with the materials previously required by the State Administration for the approval of online games authorized by overseas copyright owners p>
SARFT stressed that the statement that "two mobile phones and five CDs" are required for the application and approval of all mobile games with the recent spread of online public opinion is seriously inconsistent with the facts
editor: Nancy